Hostname: page-component-cd9895bd7-8ctnn Total loading time: 0 Render date: 2024-12-23T13:44:36.605Z Has data issue: false hasContentIssue false

Computer Intelligence in the Theatre

Published online by Cambridge University Press:  15 January 2009

Abstract

How can computer intelligence best be employed in the theatre? Imagine that a computer is given the ability to control electronically all the media of the stage, and is able to sense and understand in an abstract way what is happening in that space. Furthermore, suppose that the computer is given the ability to reason about what is happening and could construct abstract responses through media. What would it be possible for the computer to do? The theatrical space is the computer's body, the electronic media the limbs, cameras and microphones used as sensors are the eyes and ears, a speech generation program the mouth, and the CPUs and internal programming are the brains, used to interact with the physical world. The space that holds the performance becomes an environment generated from behaviours of the computer, responding to and shaped by performers, designers, and technicians. Robb E. Lovell describes how this kind of intelligent environment can expand the expressive potential of traditional theatre in many ways, and considers how this will affect the viewers' and performers' perceptions, setting out some of the pros and cons of the involvement of computer intelligence in performance settings. Computer involvement is not, he argues, about the death of traditional theatre forms, but rather about their growth into new realms of expressiveness. Robb Lovell is a resident artist/technologist at the Institute for Studies in the Arts (ISA) at Arizona State University. He is co-creator of the Intelligent Stage, a theatrical space that registers sensory input through video and audio, and responds through lights, sound, video, animation, and robotics. He is currently creating tools for artists and technicians based on the technology of the Intelligent Stage – tools that allow artists to create interactive mediated works. He is working on a practical PhD in Interactive Theatre Design through the Institute for New Media Performance Research.

Type
Research Article
Copyright
Copyright © Cambridge University Press 2000

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

References

Notes and References

1. Artaud, Antonin, The Theatre and its Double (New York: Grove Press, 1958)Google Scholar.

2. For more information see isa.asu.edu and isrl.fa.asu.edu

3. Montanaro, Michael, Ahad, Paul, Houle, André, Lovell, Robb, and Mitchell, John, Time in the Eye of the Needle, produced and presented in 03 1994Google Scholar at the Institute for Studies in the Arts, and revived in September 1995 at ISEA 95.

4. Craig, Gordon, On the Art of the Theatre (New York: Theatre Arts Books, 1957)Google Scholar.

5. Brook, Peter, The Empty Space (New York: Athenaeum, 1968)Google Scholar.