Book contents
- Frontmatter
- Contents
- Preface
- Part I Numerical Software
- Part II Developing Software
- Part III Efficiency in Time, Efficiency in Memory
- 11 Be algorithm aware
- 12 Computer architecture and efficiency
- 13 Global vs. local optimization
- 14 Grabbing memory when you need it
- 15 Memory bugs and leaks
- Part IV Tools
- Part V Design Examples
- Appendix A Review of vectors and matrices
- Appendix B Trademarks
- References
- Index
15 - Memory bugs and leaks
Published online by Cambridge University Press: 28 January 2010
- Frontmatter
- Contents
- Preface
- Part I Numerical Software
- Part II Developing Software
- Part III Efficiency in Time, Efficiency in Memory
- 11 Be algorithm aware
- 12 Computer architecture and efficiency
- 13 Global vs. local optimization
- 14 Grabbing memory when you need it
- 15 Memory bugs and leaks
- Part IV Tools
- Part V Design Examples
- Appendix A Review of vectors and matrices
- Appendix B Trademarks
- References
- Index
Summary

- Type
- Chapter
- Information
- Writing Scientific SoftwareA Guide to Good Style, pp. 208 - 216Publisher: Cambridge University PressPrint publication year: 2006