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9 - Music Games

from Part III - Analytical Approaches to Video Game Music

Published online by Cambridge University Press:  15 April 2021

Melanie Fritsch
Affiliation:
Heinrich-Heine-Universität Düsseldorf
Tim Summers
Affiliation:
Royal Holloway, University of London
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Summary

Within the field of game studies, much ink has been spilt in the quest to define and classify games based on their genre, that is, to determine in which category they belong based on the type of interaction each game affords. Some games lie clearly within an established genre; for example, it is rather difficult to mistake a racing game for a first-person shooter. Other games, however, can fall outside the boundaries of any particular genre, or lie within the perimeters of several genres at once. Such is the case with music games. While some may argue that a game can be considered to be a music game only if its formal elements, such as theme, mechanics or objectives, centre on music, musicians, music making or another music-related activity, in practice the defining characteristics of a music game are much less clear – or rather, are much broader – than with other genres. Many game publishers, players, scholars and critics classify a game as musical simply because it features a particular genre of music in its soundtrack or musicians make appearances as playable characters, despite the fact that little-to-no musical activity is taking place within the game.

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Publisher: Cambridge University Press
Print publication year: 2021

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  • Music Games
  • Edited by Melanie Fritsch, Heinrich-Heine-Universität Düsseldorf, Tim Summers, Royal Holloway, University of London
  • Book: The Cambridge Companion to Video Game Music
  • Online publication: 15 April 2021
  • Chapter DOI: https://doi.org/10.1017/9781108670289.011
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To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

  • Music Games
  • Edited by Melanie Fritsch, Heinrich-Heine-Universität Düsseldorf, Tim Summers, Royal Holloway, University of London
  • Book: The Cambridge Companion to Video Game Music
  • Online publication: 15 April 2021
  • Chapter DOI: https://doi.org/10.1017/9781108670289.011
Available formats
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Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

  • Music Games
  • Edited by Melanie Fritsch, Heinrich-Heine-Universität Düsseldorf, Tim Summers, Royal Holloway, University of London
  • Book: The Cambridge Companion to Video Game Music
  • Online publication: 15 April 2021
  • Chapter DOI: https://doi.org/10.1017/9781108670289.011
Available formats
×