6 results
1 - The Problems
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- Book:
- Gravitational Few-Body Dynamics
- Published online:
- 06 April 2020
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- 16 April 2020, pp 3-14
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What can the programming language Rust do for astrophysics?
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- Journal:
- Proceedings of the International Astronomical Union / Volume 12 / Issue S325 / October 2016
- Published online by Cambridge University Press:
- 30 May 2017, pp. 341-344
- Print publication:
- October 2016
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- Article
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GalevNB: from simulations to observations
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- Journal:
- Proceedings of the International Astronomical Union / Volume 12 / Issue S316 / August 2015
- Published online by Cambridge University Press:
- 31 March 2017, pp. 259-260
- Print publication:
- August 2015
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GraviDy: a modular, GPU-based, direct-summation N-body code
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- Journal:
- Proceedings of the International Astronomical Union / Volume 10 / Issue S312 / August 2014
- Published online by Cambridge University Press:
- 07 March 2016, pp. 252-253
- Print publication:
- August 2014
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GalevNB: GALEV for N-body simulations
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- Journal:
- Proceedings of the International Astronomical Union / Volume 10 / Issue S312 / August 2014
- Published online by Cambridge University Press:
- 07 March 2016, pp. 258-259
- Print publication:
- August 2014
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A Survey on Parallel Computing and its Applications in Data-Parallel Problems Using GPU Architectures
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- Journal:
- Communications in Computational Physics / Volume 15 / Issue 2 / February 2014
- Published online by Cambridge University Press:
- 03 June 2015, pp. 285-329
- Print publication:
- February 2014
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