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This article deals with the formal and functional development of aspectual adverbs from indefinite quantifiers in German. More specifically, it focuses on the functions of adverbs that prompted their development into different iterative markers. Through a corpus analysis of spoken language data, insights were gained into the semantic spectrum of the nonstandard adverb als ‘always’. This adverb can be classified as an iterative and, in certain contexts, as a habitual marker, which has undergone a similar development to the standard language adverb viel ‘much’. The article shows that lexical markers of iterativity and—to some extent—habituality may suggest new avenues for variation and change research. It traces the development of the habitual function of als and offers new perspectives for in-depth analyses of the evolution of lexical aspectuality marking.*
Providing an engaging and accessible introduction to the Fantasy genre in literature, media and culture, this incisive volume explores why Fantasy matters in the context of its unique affordances, its disparate pasts and its extraordinary current flourishing. It pays especial attention to Fantasy's engagements with histories and traditions, its manifestations across media and its dynamic communities. Matthew Sangster covers works ancient and modern; well-known and obscure; and ranging in scale from brief poems and stories to sprawling transmedia franchises. Chapters explore the roles Fantasy plays in negotiating the beliefs we live by; the iterative processes through which fantasies build, develop and question; the root traditions that inform and underpin modern Fantasy; how Fantasy interrogates the preconceptions of realism and Enlightenment totalisations; the practices, politics and aesthetics of world-building; and the importance of Fantasy communities for maintaining the field as a diverse and ever-changing commons.
One of the most common criticisms of Fantasy is that it is repetitive, derivative and uninspired. This chapter argues that this is a misconception. Rather than repeating, Fantasy iterates: its creators self-consciously rework tropes and patterns in manners that acknowledge the necessarily entangled nature of human communications and cultures. Drawing on work by Colin Burrow on imitation and Linda Hutcheon on adaptation, it argues that originality is recent, problematic and overrated as a criterion for judging art, and that fantasies demonstrate a productive awareness of culture as being collaborative and renegotiable. The main subjects discussed include Diana Wynne Jones’s The Tough Guide to Fantasyland and The Dark Lord of Derkholm; Thomas Malory’s Launcelot and T. H. White’s Lancelot; Death in Neil Gaiman’s The Sandman; dragons many and various; Terry Brooks’ much-maligned The Sword of Shannara; fan fiction and N.K. Jemisin’s Inheritance series; and the marriage of lore and mechanics in Magic: The Gathering. The chapter closes by considering the archetype-focused criticism of Vladimir Propp and Joseph Campbell, discussing both the attractions of such models and how imposing grand patterns can blind us to both stories’ irreducible specifics and their exclusions.
This short conclusion briefly summarises the book’s contentions regarding language, iteration, reworked traditions, mimesis, world-building and communities, before articulating a final argument for the importance and interest of Fantasy.
This chapter explores the indexical potential of time in three ways: chronological perspective, the use of temporal adverbs and adjectives to situate an episode within a larger span of literary history; marked iteration, the self-reflexive replay or foreshadowing of other events; and epigonal self-consciousness, the direct or indirect appeal to poetic predecessors. All three tropes are active in archaic epic and lyric, but with differing accents. In epic, references to time and iteration mark intratextual and intertextual cross-references and doublets, while epic heroes’ epigonal relationships with their πρότεροι figure the tensions of the poet’s relationship with his predecessors. In lyric poetry, temporal references similarly index tradition; δηὖτε marks both generic and intertextual repetition; and direct appeals to πρότεροι follow and challenge both whole genres and specific texts. Indexical temporality was deeply embedded in archaic Greek poetics from the very start.
The objective of this chapter is to review the Taylor series expansion and discuss its usage in error estimation. The unique value of Taylor series expansion is often neglected. The major assumption is that a function must be infinitely differentiable to use the Taylor series expansion. In real applications in oceanography, however, hardly there is a need to worry about a derivative higher than the 3rd order, although one may think of some exceptions. The point is, there is rarely a need in oceanography and other environmental sciences to actually consider calculating a very high order derivative, unless for theoretical investigations or under special situations. So the application of Taylor series expansion usually only involves the first two derivatives. In this chapter, some simple examples are included for a better understanding of the applications.
This paper proposes an ethnographic theorization of the relationship between naming, translation, and subject constitution via the analysis of forms of interpellation in colonial Angola. It engages critically with systemic/structural renderings of colonial society that portray social positions as oppositional to argue for a deconstructive approach attentive to historical disjunctions between naming and social positioning. Dwelling on core signifiers in Portuguese and Umbundu, the paper describes the iterative chain of substitutions through which subjects have been constituted, that is, reduced and transformed. For instance, how are the Umbundu status signifiers ocimbundu and ocindele reduced in their respective translations as “black” and “white”? How can translation both re-enact and challenge the constitution of racialized and ethnicized categories of difference? How is this related to transformations in Angolan history? The argument put forth challenges the conventional understanding of social categories in the context of Portuguese colonialism in Angola by arguing that the performativity of naming and translation constitutes subjects via both fixation and displacement. Therefore, the possibility of transformation does not lie in the intentional action of subjects, but in their capacity to operate within the fractures of the relationship between language and society by drawing on disjunctions between signifier and signified, names and social positioning, subjective constitution and sociopolitical context.
We prove a number of results concerning the Hausdorff and packing dimension of sets of points which escape (at least in average) to infinity at a given rate under non-autonomous iteration of exponential maps. In particular, we generalize the results proved by Sixsmith in 2016 and answer his question on annular itineraries for exponential maps.
This chapter focuses on mindfulness as a tool to build creativity in research. Researchers tend to be busy, rarely stopping to take the time to notice how they go about their research and why. This chapter argues that you can be more productive if you pay explicit attention to the behaviors, thoughts, and attitudes that comprise your research practice. By developing the ability to notice and accept what is happening, you can develop the ability to act more intentionally.
This chapter frames research as a continual process of experimentation and iteration. While it can be tempting to focus on finding the “right” answer in the face of challenges, moving forward in the face of a sticky research challenge often requires an iterative process of trial and error. We explore the role of divergent and convergent thinking – times when you deliberately generate numerous options or ideas, and times when you refine toward a single option – and present a variety of ways to use experimental learning to move your research forward incrementally.
This paper presents a neural network-based four-direction search scheme of path planning for mobile agents, given a known environmental map with stationary obstacles. Firstly, the map collision energy is modeled for all the obstacles based on neural network. Secondly, for the shorted path-search purpose, the path energy is considered. Thirdly, to decrease the path-search time, a variable step-length is designed with respect to collision energy of the previous iteration path. Simulation results demonstrate that the variable step-length is effective and can decrease the iteration time substantially. Lastly, experimental results show that the mobile agent tracks the generated path well. Both the simulation and experiment results substantiate the feasibility and realizability of the presented scheme.
This chapter introduces readers to another type of iteration and shows them how to create conditional controlled loops (using while loops). The seven challenges include nested code utilising and building on the skills they have learnt in previous chapters.
In this challenge the reader must create a graphical user interface, which will display the times tables and will need to use the following skills: loops (while and for), subprograms and the Tkinter library.
Iteration allows code to be repeated and this chapter shows the reader how to create count-controlled loops (using for loops) that implement the range expression. They complete ten challenges ensuring they are familiar with using iteration in their coding.
For this challenge, the reader needs to create a program that will store the user ID and passwords for the users of a system in a .csv file. The skills they need include: input and display data, lists, if statements, loops (while and for), subprograms and saving to and reading from a .csv file.
This is the first of the five chunky challenges that are created to allow the reader to practice all the skills they have learnt in a larger program that will take longer to complete. In this challenge the reader must create a program that will encode or decode a message using a shift code. The skills they will need include: input and display data, lists, splitting and joining strings, if statements, loops (while and for) and subprograms.
In this chunky challenge the reader makes an on-screen version of the board game “Mastermind”. The computer will automatically generate four colours from a list of possible colours, which the user must guess correctly to win the game. The skills they need include: input and display data, lists, random choice from a list, if statements, loops (while and for) and subprograms.
Implicit sampling is a sampling scheme for particle filters, designed to move particles one-by-one so that they remain in high-probability domains. We present a new derivation of implicit sampling, as well as a new iteration method for solving the resulting algebraic equations.
We investigate when the boundary of a multiply connected wandering domain of an entire function is uniformly perfect. We give a general criterion implying that it is not uniformly perfect. This criterion applies in particular to examples of multiply connected wandering domains given by Baker. We also provide examples of infinitely connected wandering domains whose boundary is uniformly perfect.