Published online by Cambridge University Press: 04 July 2017
An autoethnographic exploration of online code learning environments is situated within a context of multimedia cognition frameworks. This suggests new strategies for both the design of multimedia code learning content and facilities. What emerges from this analysis is the notion of a “three-screen scene” that articulates the spatially distributed cognitive tasks of programming workspace, note taking, and expanded context. The three-screen scene is considered as its own design frame for the development of both courseware and computer labs for self-learning coding skills.
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