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Design and control of a cable-controlled haptic motion simulator

Published online by Cambridge University Press:  16 August 2011

M. Karkoub*
Affiliation:
Mechanical Engineering Program, Texas A & M University at Qatar, Doha, Qatar
M-G. Her
Affiliation:
Department of Mechanical Engineering, Tatung University, Taipei, Taiwan
C-C. Peng
Affiliation:
Department of Mechanical Engineering, Tatung University, Taipei, Taiwan
C-C. Huang
Affiliation:
Department of Mechanical Engineering, Tatung University, Taipei, Taiwan
M-I. Ho
Affiliation:
China University of Science and Technology, Taipei, Taiwan
*
*Corresponding author. E-mail: [email protected]

Summary

In this work, we discuss the design, construction, and testing of a cable-controlled motion simulator for a Virtual Reality (VR) hang gliding environment. The system comprises a cable-controlled motion simulator, a joystick, a Lego™ direction sensor, and a VR environment. The motion simulator and joystick are built out of motors, pulleys, cables, and aluminum beams. The VR environment and motion simulator interact haptically with each other to give a realistic feel to the operator. A dynamic analysis is performed on the simulator to show the effect of gravity and the directional motion on the operator. A series of experiments are then performed to test the effectiveness of the cable-controlled simulator, and the results were very encouraging despite minor glitches with high-speed maneuvers.

Type
Articles
Copyright
Copyright © Cambridge University Press 2011

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