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The ‘third place’ – virtual reality applications for second language learning

Published online by Cambridge University Press:  16 December 2008

Klaus Schwienhorst
Affiliation:
Trinity College Dublin

Abstract

Recently we have seen a shift of focus in using the Internet from often inappropriate human-computer interactivity to human-human interaction, based on collaborative learning concepts like learner autonomy and tandem learning. The renewed discussion of interface design has provoked a reconsideration of me traditional graphical user interface and a shift towards more intuitive interfaces like virtual reality, mainly building on the concept of constructionism. The MOO (multi-user domain, object oriented) system provides a flexible, easy-to-use multiple user virtual reality that allows for the integration of language learning tools and resources in a common environment, a third place.

Type
Selected Papers
Copyright
Copyright © European Association for Computer Assisted Language Learning 1998

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