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Simulation of disc-bulge-halo galaxies using parallel GPU based codes
Published online by Cambridge University Press: 07 March 2016
Abstract
We compare the performance of the very popular Tree-GPU code BONSAI with the older Particle-(Multi)Mesh code SUPERBOX. Both code we run on a same hardware using the GPU acceleration for the force calculation. SUPERBOX is a particle-mesh code with high resolution sub-grid and a higher order NGP (nearest grid point) force-calculation scheme. In our research, we are aiming to demonstrate that the new parallel version of SUPERBOX is capable to do the high resolution simulations of the interaction of the system of disc-bulge-halo composed galaxy. We describe the improvement of performance and scalability of SUPERBOX particularly for the Kepler cluster (NVIDIA K20 GPU). A comparison was made with the very popular and publicly available Tree-GPU code BONSAI†.
- Type
- Contributed Papers
- Information
- Proceedings of the International Astronomical Union , Volume 10 , Issue S312: Star Clusters and Black Holes in Galaxies across Cosmic Time , August 2014 , pp. 79 - 81
- Copyright
- Copyright © International Astronomical Union 2016