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Overcoming Pedagogical Challenges in Product Design Education during the Pandemic

Published online by Cambridge University Press:  26 May 2022

U. Thakker*
Affiliation:
Atlas Skilltech University, ISDI School of Design and Innovation, India
S. Shrivastav
Affiliation:
Atlas Skilltech University, ISDI School of Design and Innovation, India

Abstract

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The education sector got severely impacted by the Covid-19 pandemic. In the beginning, remote learning posed challenges to teachers and students. However, many new pedagogical experiments demonstrated the potential to continue even in the post-Covid world. This study explains the pedagogical change in product design education from a traditional studio-based model to a virtual environment, without compromising the learning outcomes. The paper also describes the learning experiences of the students and measures the effectiveness of virtual education through qualitative and quantitative studies.

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
The Author(s), 2022.

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