Hostname: page-component-586b7cd67f-t8hqh Total loading time: 0 Render date: 2024-11-26T18:54:22.242Z Has data issue: false hasContentIssue false

The connection between impressions, user experience and design specifications in technology-driven products

Published online by Cambridge University Press:  16 May 2024

Fatma Nur Gokdeniz Zeynali
Affiliation:
Ondokuz Mayıs University, Turkey
Ekrem Cem Alppay*
Affiliation:
Istanbul Technical University, Turkey

Abstract

Core share and HTML view are not available for this content. However, as you have access to this content, a full PDF is available via the ‘Save PDF’ action button.

In this study, the relationship between user experience, product appearance and emotional impressions generated by the user are examined through electric concept cars introduced by automotive companies in motor shows. The focus of the research is on the measurement of the emotional experiences that the interior design of the electric concept cars awakens in the user. The main purpose of the study is to open a discussion on the relation between the emotional impressions and product appearance.

Type
Industrial Design
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
The Author(s), 2024.

References

Albert, W., Tullis, T. and Albert, W. (2008), Measuring the User Experience, Measuring the User Experience, https://dx.doi.org/10.1016/B978-0-12-373558-4.X0001-5.CrossRefGoogle Scholar
Arhippainen, L. and Tähti, M. (2003), “Empirical evaluation of user experience in two adaptive mobile application prototypes”, Proceedings of the 2nd International Conference on Mobile and Ubiquitous Multimedia, 10–12 December, 2003 Norrköping, Sweden.Google Scholar
Desmet, P. and Hekkert, P. (2007), “Framework of Product Experience”, International Journal of Design, No. April 2014, p. 57, https://dx.doi.org/10.1162/074793602320827406.CrossRefGoogle Scholar
Fallman, D. and Waterworth, J. (2010), “Capturing User Experiences of Mobile Information Technology With the Repertory Grid Technique”, Human Technology: An Interdisciplinary Journal on Humans in ICT Environments, Vol. 6 No. 2, https://dx.doi.org/10.17011/ht/urn.201011173094.CrossRefGoogle Scholar
Forlizzi, J. and Battarbee, K. (2004), “Understanding experience in interactive systems”, DIS 2004 - Designing Interactive Systems: Across the Spectrum, https://dx.doi.org/10.1145/1013115.1013152.CrossRefGoogle Scholar
Hassenzahl, M. (2003), “The Thing and I: Understanding the Relationship Between User and Product”, https://dx.doi.org/10.1007/978-3-319-68213-6_19.CrossRefGoogle Scholar
Heikkinen, J., Olsson, T. and Väänänen-Ainio-mattila, K. (2009), “Expectations for user experience in haptic communication with mobile devices”, MobileHCI09 - The 11th International Conference on Human-Computer Interaction with Mobile Devices and Services, https://dx.doi.org/10.1145/1613858.1613895.CrossRefGoogle Scholar
Law, E.L.C., Roto, V., Hassenzahl, M., Vermeeren, A.P.O.S. and Kort, J. (2009), “Understanding, scoping and defining user experience: A survey approach”, Conference on Human Factors in Computing Systems - Proceedings, https://dx.doi.org/10.1145/1518701.1518813.CrossRefGoogle Scholar
Mäkelä, A. and Suri, J.F. (2001), “Supporting users’ creativity: Design to induce pleasurable experiences”, Proc. of the Int. Conf. on Affective Human Factors Design.Google Scholar
Marti, P. and Iacono, I. (2016), “Anticipated, momentary, episodic, remembered: The many facets of User eXperience”, Proceedings of the 2016 Federated Conference on Computer Science and Information Systems, FedCSIS 2016, https://dx.doi.org/10.15439/2016F302.CrossRefGoogle Scholar
McCarthy, J. and Wright, P. (2004), “Technology as experience”, Interactions, Vol. 11 No. 5, https://dx.doi.org/10.1145/1015530.1015549.CrossRefGoogle Scholar
Olsson, T., Kärkkäinen, T., Lagerstam, E. and Ventä-Olkkonen, L. (2012), “User evaluation of mobile augmented reality scenarios”, Journal of Ambient Intelligence and Smart Environments, Vol. 4 No. 1, https://dx.doi.org/10.3233/AIS-2011-0127.CrossRefGoogle Scholar
Roto, V. (2007), “User experience from product creation perspective”, in Law, E., Vermeeren, A., Hassenzahl, M., M.B. (Ed.), Towards a UX Manifesto Workshop, COST294-MAUSE Affiliated Workshop, 3rd September 2007, Lancaster, pp. 3134.Google Scholar
Roto, V., Law, E., Vermeeren, A. and Hoonhout, J. (2011), “User Experience White Paper – Bringing clarity to the concept of user experience”, Result from Dagstuhl Seminar on Demarcating User Experience, September 15-18, 2010 February 11, 2011.Google Scholar
Sward, D. and Macarthur, G. (2007), “Making User Experience a Business Strategy”, Towards a UX Manifesto, Vol. 2 No. September 2007.Google Scholar
Tanuar, E., Warnars, H.L.H.S., Gaol, F.L., Abdurachman, E. and Soewito, B. (2018), “Measuring Anticipated User Experiences for Enhancing Development, Case Study on E-commerce”, 2018 International Conference on Information Technology Systems and Innovation, ICITSI 2018 - Proceedings, https://dx.doi.org/10.1109/ICITSI.2018.8696071.CrossRefGoogle Scholar
Thüring, M. and Mahlke, S. (2007), “Usability, aesthetics and emotions in human-technology interaction”, International Journal of Psychology, Vol. 42 No. 4, https://dx.doi.org/10.1080/00207590701396674.CrossRefGoogle Scholar
Yogasara, T. and Popovic, V. (2011), “General characteristics of anticipated user Experience (AUX) with interactive products”, Proc. of the 4th World Conference on Design Research.Google Scholar
Yogasara, T., Popovic, V., Kraal, B.J. and Chamorro-Koc, M.I. (2012), “Anticipating user experience with a desired product : the AUX Framework”, The Design Research Society International Conference (DRS 2012) - Research : Uncertainty, Contradiction and Value, No. July.Google Scholar