Hostname: page-component-586b7cd67f-l7hp2 Total loading time: 0 Render date: 2024-11-25T07:07:03.699Z Has data issue: false hasContentIssue false

Zirkonium: Non-invasive software for sound spatialisation*

Published online by Cambridge University Press:  02 December 2009

Chandrasekhar Ramakrishnan*
Affiliation:
Native Systems Group, ETH Zürich, Clausiusstrasse 59, CH-8006 Zürich, Switzerland

Abstract

Zirkonium is a flexible, non-invasive, open-source program for sound spatialisation over spherical (dome-shaped) loudspeaker setups. By non-invasive, we mean that Zirkonium offers the artist spatialisation capabilities without forcing her to change her usual way of working. This is achieved by supporting a variety of means of designing and controlling spatialisations. Zikonium accommodates user-defined speaker distributions and offers HRTF-based headphone simulation for situations when the actual speaker setup is not available. It can acquire sound sources from files, live input, or via the so-called device mode, which allows Zirkonium to appear to other programs as an audio interface. Control data may be predefined and stored in a file or generated elsewhere and sent over OSC. This paper details Zirkonium, its design philosophy and implementation, and how we have been using it since 2005.

Type
Articles
Copyright
Copyright © Cambridge University Press 2009

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

Footnotes

*

The Klangdom project was generously funded by the Zunkunftsoffensive initiative of Baden-Württemberg.

References

Anderson, E., Bai, Z., Bischof, C., Blackford, S., Demmel, J., Dongarra, J., Du Croz, J., Greenbaum, A., Hammarling, S., McKenney, A. Sorensen, D. 1999. LAPACK Users’ Guide. Philadelphia, PA: Society for Industrial and Applied Mathematics.CrossRefGoogle Scholar
Berkhout, A. J. 1988. A Holographic Approach to Acoustic Control. Journal of the Audio Engineering Society 36(12): 977995.Google Scholar
Bern, M. Eppstein, D. 1992. Mesh Generation and Optimal Triangulation. In Ding-Zhu Du and Frank Hwang (eds.), Computing in Euclidean Geometry. Singapore: World Scientific.Google Scholar
Chowning, J. M. 1971. The Simulation of Moving Sound Sources. Journal of the Audio Engineering Society 19: 26.Google Scholar
Daniel, Jérôme. 2001. Représentation de champs acoustiques, applications à la transmission et à la reproduction de scènes sonores complexes dans un contexte multimedia. PhD thesis, Université Paris VI.Google Scholar
Jot, J. Warusfel, O. 1995. Spat∼: A Spatial Processor for Musicians and Sound Engineers. CIARM: International Conference on Acoustics and Musical Research. Ferrara, Italy. Available online at: http://catalogue.ircam.fr/articles/textes/Jot95a.Google Scholar
Kendall, G. 1995. The Decorrelation of Audio Signals and its Impact on Spatial Imagery. Computer Music Journal 19(4): 7187.CrossRefGoogle Scholar
Kendall, G., Peters, N. Geier, M. 2008. Towards an Interchange Format for Spatial Audio Scenes. Proceedings of the 2008 International Computer Music Conference, Belfast, UK.Google Scholar
Küpper, L. 1984. Musik und Technik heute – Die Parameter des Klangraumes in der Musik. Ars Electronica Festival-Katalog 1984 (Band 01). Available online at http://90.146.8.18/de/archiv_files/19841/1984_016.pdf.Google Scholar
Letz, S., Fober, D., Orlarey, Y. Davis, P. 2004. Jack audio server: MacOS X port and multi-processor version. Paper presented at the Sound and Music Computing ’04 Conference, Paris, France.Google Scholar
Pulkki, V. 1997. Virtual Sound Source Positioning Using Vector Base Amplitude Panning. Journal of the Audio Engineering Society 45(6): 456466.Google Scholar
Pulkki, V. Lokki, T. 1998. Creating Auditory Displays to Multiple Loudspeakers using VBAP: A Case Study with Diva Project. International Conference on Auditory Display. Glasgow: British Computer Society.Google Scholar
Ramakrishnan, C., Gossmann, J., Brümmer, L. Sturm, B. 2006. The ZKM Klangdom. Proceedings of the 2006 International Conference on New Interfaces for Musical Expression. Paris: IRCAM, 140–3.Google Scholar
Roads, C. 1996. The Computer Music Tutorial. Cambridge, MA: MIT Press.Google Scholar
Shewchuk, J. R. 1996. Triangle: Engineering a 2D Quality Mesh Generator and Delaunay Triangulator. In Ming C. Lin and Dinesh Manocha (eds.), Applied Computational Geometry: Towards Geometric Engineering. Berlin: Springer-Verlag, Berlin. Lecture Notes in Computer Science (1148): 203–222.Google Scholar
Zvonar, R. 2005. A History of Spatial Music. eContact! 7.4. Université Concordia. Accessed on 12 February 2009 at: http://cec.concordia.ca/econtact/Multichannel/spatial_music.html.Google Scholar