Hostname: page-component-cd9895bd7-gbm5v Total loading time: 0 Render date: 2024-12-27T02:34:16.327Z Has data issue: false hasContentIssue false

Materials in Sports a New Concept for the Teaching of Materials Science and Engineering

Published online by Cambridge University Press:  25 February 2011

Lynn J. Ebert
Affiliation:
Professor Emeritus, Department of Metallurgy and Materials Science, Case Western Reserve University, Cleveland, Ohio
Gary M. Michal
Affiliation:
Assistant Professor, Department of Metallurgy and Materials Science, Case Western Reserve University, Cleveland, Ohio
Get access

Abstract

Most sports equipment in common use today represents highly developed engineering structures. Many of the equipment items have evolved empirically, but nonetheless can be used to illustrate basic principles of materials engineering, applied mechanics and kinetics. Using the most common items of sports equipment (footballs, tennis racquets, vaulting poles, etc.), a new course has been developed which introduces first year science and engineering students to materials science and engineering, as well as basic engineering, using a medium they can relate to personally—sports. Emphasis is placed upon the factors which make the equipment functional. These factors include both the basic materials from which the equipment is made and its fundamental design. Detailed treatment is given to the origin of the various species of materials. The processing used to produce the full spectrum of properties required of the various equipment items and the important structure-property relations in the equipment's use are presented. “Hands-on” experiments, guest lectures by world authorities in several fields of sporting activities and equipment use demonstrations compliment the lecture-recitations of the course.

Type
Articles
Copyright
Copyright © Materials Research Society 1986

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)