Hostname: page-component-cd9895bd7-jkksz Total loading time: 0 Render date: 2024-12-27T02:07:00.105Z Has data issue: false hasContentIssue false

Human-Facade-Interaction: Constructing Augmented Reality Simulations for Co-Optimizing Dynamic Building Skin Performance

Published online by Cambridge University Press:  10 July 2015

Bess Krietemeyer
Affiliation:
Syracuse University School of Architecture, 201 Slocum Hall, Syracuse, NY 13244, U.S.A.
Brandon C. Andow
Affiliation:
Center for Architecture Science and Ecology, Rensselaer Polytechnic Institute,14 Wall Street, New York, NY 10005, U.S.A.
Anna H. Dyson
Affiliation:
Center for Architecture Science and Ecology, Rensselaer Polytechnic Institute,14 Wall Street, New York, NY 10005, U.S.A.
Get access

Abstract

Architectural design research in next-generation building systems is transforming dynamic building envelope performance towards systems that not only meet the energy demands of buildings but also respond to occupant preferences for aesthetics, comfort and control. Although research provides tremendous potential for future systems, existing tools and methods of evaluation primarily focus on energy efficiency and continue to postpone human factors issues. In order to assess the architectural opportunities of nano- and micro-material innovations for building facades, new simulation methods are needed to predict and program their multifunctional performance capabilities, particularly in relationship to human interaction. This paper describes the construction of augmented reality simulations and preliminary experimental results of co-optimizing advanced building skin performance according to multiuser interaction and bioclimatic response. The strengths and limitations of the augmented reality simulations in relation to environmental performance and human interaction are presented. A discussion of ongoing work focuses on the integration of multiuser interactions and virtual reality techniques coupled with whole-building energy modeling methods.

Type
Articles
Copyright
Copyright © Materials Research Society 2015 

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

References

REFERENCES

Krietemeyer, B., Andow, B., Dyson, A.. International Journal of Architectural Computing 1 (13), 124 (2015).CrossRefGoogle Scholar
Decker, Martina, in Performative Materials in Architecture and Design, edited by Ng, R., Patel, S. (Intellect, University of Chicago Press, Chicago, 2013), p 6179.Google Scholar
Kretzer, Manuel, in Performative Materials in Architecture and Design, edited by Ng, R. and Patel, S. (Intellect, University of Chicago Press, Chicago, 2013), p 213.Google Scholar
Sabin, J.. Journal of Architectural Education 69 (1), 67 (2015).CrossRefGoogle Scholar
Dyson, Anna, Krietemeyer, Bess, Stark, Peter, in Architecture in Formation, edited by Lorenzo-Eiroa, P., Sprecher, A. (Routledge, New York, 2013), p 150155.Google Scholar
Krietemeyer, Bess, in Architecture and Interaction, edited by Dalton, N., Schnadelbach, H., Wiberg, M., Varoudis, T. (Springer, London, forthcoming).Google Scholar
Schlam, Elliot and Slater, Mark S., U.S. Patent No 8 134 112 B2 13 (13 March 2012) Google Scholar
Noirflux: Art in Interaction, www.noirflux.com (Accessed April 2015).Google Scholar
Krietemeyer, B., Rogler, K.. Paper to be presented at 2015 eCAADe, Vienna, Austria, 2015 (unpublished).Google Scholar
Thomas, A.V., Andow, B.C., Suresh, S., Dyson, A., Koratkar, N.. Advanced Materials, doi: 10.1002/adma.201405821 (2015).Google Scholar