Hostname: page-component-586b7cd67f-tf8b9 Total loading time: 0 Render date: 2024-11-26T05:57:58.642Z Has data issue: false hasContentIssue false

Wink on Pink: Interpreting Japanese Cute as It Grabs the Global Headlines

Published online by Cambridge University Press:  19 August 2009

Get access

Abstract

Image of the first page of this content. For PDF version, please use the ‘Save PDF’ preceeding this image.'
Type
Research Article
Copyright
Copyright © The Association for Asian Studies, Inc. 2009

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

References

Suggested Readings

Allison, Anne. 2006. Millennial Monsters: Japanese Toys and the Global Imagination. Berkeley and Los Angeles: University of California Press.Google Scholar
Azuma, Hiroki. 2009. Otaku: Japan's Database Animals. Trans. Abel, Jonathan E. and Kono, Shion. Minneapolis: University of Minnesota Press. [Originally published as Doubutsu suruposutomodan: otaku kara mita nihon shakai (Tokyo, 2001)]Google Scholar
Belson, Ken, and Bremner, Brian. 2004. Hello Kitty: The Remarkable Story of Sanrio and the Billion Dollar Feline Phenomenon. Singapore: Wiley.Google Scholar
Ivy, Marilyn. 2008. Trauma's Two Times: Japanese Wars and Postwars. Positions 16 (1): 165–88.CrossRefGoogle Scholar
Kelts, Roland. 2006. Japanamerica: How Japanese Pop Culture Has Invaded the U.S. New York: Palgrave Macmillan.Google Scholar
McGray, Doug. 2002. “Japan's Gross National Cool.” Foreign Policy, May/June, 4454.CrossRefGoogle Scholar
Murakami, Takashi, ed. 2005. Little Boy: The Arts of Japan's Exploding Subculture. New Haven, Conn.: Yale University Press.Google Scholar
Phoenix, Woodrow. 2006. Plastic Culture: How Japanese Toys Conquered the World. Tokyo: Kodansha International.Google Scholar
Schimmel, Paul, ed. 2008. Murakami. New York: Rizzoli International.Google Scholar
Steinberg, Marc. 2004. “Otaku Consumption, Superflat Art and the Return of Edo.” Japan Forum 16 (3): 449–71.CrossRefGoogle Scholar
Tobin, Joseph, ed. 2004. Pikachu's Global Adventure; The Rise and Fall of Pokemon. Durham, N.C.: Duke University PressGoogle Scholar
Yoda, Tomiko, and Harootunian, Harry, eds. 2006. Japan after Japan; Social and Cultural Life from the Recessionary 1990s to the Present. Durham, N.C.: Duke University Press.CrossRefGoogle Scholar