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On-line Puzzle Game Based Assessment & Training for Adhd

Published online by Cambridge University Press:  15 April 2020

J. Jogia
Affiliation:
Aston Brain centre, Aston University, Birmingham, United Kingdom
L. Moreira-Cruz
Affiliation:
Psychology, Centro Hospitalar Tamega e Sousa, Penafiel, Portugal
A. Koene
Affiliation:
University of Nottingham, Horizon Digital Economy Research institute, Nottingham, United Kingdom

Abstract

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Attention-deficit hyperactivity disorder (ADHD) is the most prevalent and impairing neurodevelopmental disorder, with worldwide estimates of 5.29%. ADHD is clinically characterized by hyperactivity-impulsivity and inattention, with neuropsychological deficits in executive functions, attention, working memory and inhibition. These cognitive processes rely on prefrontal cortex function; cognitive training programs enhance performance of ADHD participants supporting the idea of neuronal plasticity. Here we propose the development of an on-line puzzle game based assessment and training tool in which participants must deduce the ‘winning symbol’ out of N distracters. To increase ecological validity of assessments strategically triggered Twitter/Facebook notifications will challenge the ability to ignore distracters. In the UK, significant cost for the disorder on health, social and education services, stand at £23m a year. Thus the potential impact of neuropsychological assessment and training to improve our understanding of the pathophysiology of ADHD, and hence our treatment interventions and patient outcomes, cannot be overstated.

Type
Article: 0697
Copyright
Copyright © European Psychiatric Association 2015
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