Hostname: page-component-586b7cd67f-vdxz6 Total loading time: 0 Render date: 2024-11-26T19:38:14.467Z Has data issue: false hasContentIssue false

Playing Prehistory - Stonehenge. Ein Taktikspiel für 2 Spieler ab 10 Jahren (A tactical game for two players from age 10). A game by Dr Reiner Knizia. (Blatz Spiele, Berlin, 1994, ca. DM 30)

Published online by Cambridge University Press:  25 January 2017

Cornelius J. Holtorf*
Affiliation:
University of Wales, Lampeter

Abstract

Image of the first page of this content. For PDF version, please use the ‘Save PDF’ preceeding this image.'
Type
Book Reviews
Copyright
Copyright © 1998 Sage Publications 

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

References

Chippindale, Christopher, Devereux, Paul, Fowler, Peter, Jones, Rhys and Sebastian, Tim, 1990. Who Owns Stonehenge? London: Batsford.Google Scholar
Chippindale, Christopher, 1994. Stonehenge Complete. Rev. edn. London: Thames and Hudson.Google Scholar
Cleal, Rosamund M.J., Walker, K.E. and Montague, R., 1995. Stonehenge in its Landscape. Twentieth-Century Excavations. London: English Heritage Archaeological Report 10.Google Scholar
Hawkes, Jacquetta, 1967. God in the machine. Antiquity 41: 174–80.CrossRefGoogle Scholar
Holtorf, Cornelius, 1993. Tatort Stonehenge: ein archäologisches Denkmal als moderner Bedeutungsträger. In Wolfram, S. and Sommer, U. (eds), Macht der Vergangenheit – Wer macht Vergangenheit: 5365. Wilkau-Haßlau: Beier & Beran.Google Scholar
Rüsen, Jörn, 1994. Was ist Geschichtskultur? Überlegungen zu einer neuen Art, über Geschichte nachzudenken. In Füßmann, K., Grütter, H.T. and Rüsen, J. (eds), Historische Faszination. Geschichtskultur heute: 326. Köln: Böhlau.Google Scholar