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Playing With the Planet: Environmental Education and Entertainment Software
Published online by Cambridge University Press: 23 June 2015
Abstract
A genre of computer software with which users simulate designing and managing natural resources and ecosystems deserves critical attention from environmental educators. Such software encourages users to develop their understanding of theoretical and applied ecology by manipulating virtual environmental forces in imaginative ways. This paper refers readers to a directory of software titles in thie genre. It argues that there is significant social and educational momentum toward increased use of such resources for teaching and learning about the environment. It presents some reservations about the nature and purpose of this genre of software, and outlines ethical, economic and experiential questions about it which have implications for the future direction of environmental education.
- Type
- Thematic Section—Interpretation and Environmental Education
- Information
- Copyright
- Copyright © Cambridge University Press 1996
References
References
Internet addresses:
Ecosim
http://www.science.unimelb.edu.au/ecosim/
Green Engineering & Management
http://www.ce.cmu.edu:8000/user/ah3p/GEM
Kidlink Gopher
KIDS.CCIT.DUQEDU
NCSA (National Center for Supercomputing Applications), Access
http://www.ncsa.uiuc.edu/Pubs/access/94.2~ruth.html
Rainforest MUD
gopher://cy berion.musenetorg:70/00/muSe/ednet/ednet.3
Using Computers in Environmental Education: Interactive Multimedia and On-Line Learning
http://www.nceet.snre.umich.edu/Computers/computers.html
World Game
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