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5 - Models

Published online by Cambridge University Press:  01 June 2011

Jouko Väänänen
Affiliation:
University of Helsinki and University of Amsterdam
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Summary

Introduction

The concept of a model (or structure) is one of the most fundamental in logic. In brief, while the meaning of logical symbols ∧, ∨, ∃, … is always fixed, models give meaning to non-logical symbols such as constant, predicate, and function symbols. When we have agreed about the meaning of the logical and non-logical symbols of logic, we can then define the meaning of arbitrary formulas.

Depending on context and preference, models appear in logic in two roles. They can serve the auxiliary role of clarifying logical derivation. For example, one quick way to tell what it means for φ to be a logical consequence of ψ is to say that in every model where ψ is true also φ is true. It is then an almost trivial matter to understand why for example ∀xyφ is a logical consequence of ∃yxφ but ∀yxφ is in general not.

Alternatively models can be the prime objects of investigation and it is the logical derivation that is in an auxiliary role of throwing light on properties of models. This is manifestly demonstrated by the Completeness Theorem which says that any set T of first-order sentences has a model unless a contradiction can be logically derived from T, which entails that the two alternative perspectives of models are really equivalent. Since derivations are finite, this implies the important Compactness Theorem: If a set of first-order sentences is such that each of its finite subsets has a model it itself has a model.

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Models and Games , pp. 53 - 78
Publisher: Cambridge University Press
Print publication year: 2011

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  • Models
  • Jouko Väänänen
  • Book: Models and Games
  • Online publication: 01 June 2011
  • Chapter DOI: https://doi.org/10.1017/CBO9780511974885.006
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  • Models
  • Jouko Väänänen
  • Book: Models and Games
  • Online publication: 01 June 2011
  • Chapter DOI: https://doi.org/10.1017/CBO9780511974885.006
Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

  • Models
  • Jouko Väänänen
  • Book: Models and Games
  • Online publication: 01 June 2011
  • Chapter DOI: https://doi.org/10.1017/CBO9780511974885.006
Available formats
×