Book contents
- The Cambridge Handbook of Multimedia Learning
- The Cambridge Handbook of Multimedia Learning
- Copyright page
- Contents
- Figures
- Tables
- Contributors
- Preface
- Acknowledgments
- Part I Background
- Part II Theoretical Foundations
- Part III Basic Principles of Multimedia Learning
- Part IV Principles for Reducing Extraneous Processing in Multimedia Learning
- Part V Principles for Managing Essential Processing in Multimedia Learning
- Part VI Principles Based on Social and Affective Features of Multimedia Learning
- Part VII Principles Based on Generative Activity in Multimedia Learning
- 28 The Generative Activity Principle in Multimedia Learning
- 29 The Mapping Principle in Multimedia Learning
- 30 The Drawing Principle in Multimedia Learning
- 31 The Imagination Principle in Multimedia Learning
- 32 The Self-Explanation Principle in Multimedia Learning
- 33 The Guided Inquiry Principle in Multimedia Learning
- 34 The Feedback Principle in Multimedia Learning
- 35 The Learner Control Principle in Multimedia Learning
- 36 The Cognitive Load Self-Management Principle in Multimedia Learning
- Part VIII Multimedia Learning with Media
- Author Index
- Subject Index
- References
28 - The Generative Activity Principle in Multimedia Learning
from Part VII - Principles Based on Generative Activity in Multimedia Learning
Published online by Cambridge University Press: 19 November 2021
- The Cambridge Handbook of Multimedia Learning
- The Cambridge Handbook of Multimedia Learning
- Copyright page
- Contents
- Figures
- Tables
- Contributors
- Preface
- Acknowledgments
- Part I Background
- Part II Theoretical Foundations
- Part III Basic Principles of Multimedia Learning
- Part IV Principles for Reducing Extraneous Processing in Multimedia Learning
- Part V Principles for Managing Essential Processing in Multimedia Learning
- Part VI Principles Based on Social and Affective Features of Multimedia Learning
- Part VII Principles Based on Generative Activity in Multimedia Learning
- 28 The Generative Activity Principle in Multimedia Learning
- 29 The Mapping Principle in Multimedia Learning
- 30 The Drawing Principle in Multimedia Learning
- 31 The Imagination Principle in Multimedia Learning
- 32 The Self-Explanation Principle in Multimedia Learning
- 33 The Guided Inquiry Principle in Multimedia Learning
- 34 The Feedback Principle in Multimedia Learning
- 35 The Learner Control Principle in Multimedia Learning
- 36 The Cognitive Load Self-Management Principle in Multimedia Learning
- Part VIII Multimedia Learning with Media
- Author Index
- Subject Index
- References
Summary
Generative learning involves actively making sense of the learning material by engaging in activities for organizing the material and integrating it with one’s existing knowledge. This chapter explores activities that support generative learning from multimedia lessons: verbalizing, visualizing, and enacting. Verbalizing activities involve generating words to distill key ideas (learning by summarizing) or make inferences to clarify the meaning of the material for oneself (learning by self-explaining) or for others (learning by teaching). Visualizing activities involve generating external visuospatial representations that depict physical structures (learning by drawing) or abstract relationships (learning by mapping), or internal mental images that depict the content of the lesson (learning by imagining). Enacting activities involve generating movements such as hand gestures (learning by gesturing) or object manipulations (learning by manipulating) to map abstract concepts onto meaningful actions.
Keywords
- Type
- Chapter
- Information
- The Cambridge Handbook of Multimedia Learning , pp. 339 - 350Publisher: Cambridge University PressPrint publication year: 2021
References
- 5
- Cited by