Skip to main content Accessibility help
×
Hostname: page-component-78c5997874-t5tsf Total loading time: 0 Render date: 2024-11-05T09:10:03.562Z Has data issue: false hasContentIssue false

12 - Attack resistance in peer-to-peer video streaming

from Part IV - Misbehaving user identification

Published online by Cambridge University Press:  28 April 2011

H. Vicky Zhao
Affiliation:
University of Alberta
W. Sabrina Lin
Affiliation:
University of Maryland, College Park
K. J. Ray Liu
Affiliation:
University of Maryland, College Park
Get access

Summary

Chapter 9 studies cooperation stimulation for P2P video streaming over Internet and wireless networks. One assumption there is that all users in the P2P networks are rational, and their goal is to maximize their own payoffs. As discussed in Chapter 9 and shown in Figure 12.1, they may lie to others about their personal information if they believe cheating can help increase their utilities. There might also exist malicious users who aim to exhaust others' resources and attack the system. For example, in P2P systems, they can tamper the media files with the intention of making the content useless (the so-called pollution attack). They can also launch the denial of service (DoS) attack to exhaust other users' resources and make the system unavailable. What is more, once an attacker is detected, he or she can leave the network temporarily, come back later with a new ID, and continue causing damage to the system.

To further proliferate P2P systems and provide reliable service, misbehavior detection and attack resistance are fundamental requirements to stimulate user cooperation even under attacks. A challenging issue in malicious user detection in P2P video streaming is to differentiate between “intentional” misbehavior (for example, intentional modification of the video content) and “innocent” ones (such as transmission error and packet loss in error-prone and congested networks).

In this chapter, we first model the P2P video streaming network over the Internet as a multiplayer game, which includes both rational (selfish) and malicious users.

Type
Chapter
Information
Publisher: Cambridge University Press
Print publication year: 2011

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

Save book to Kindle

To save this book to your Kindle, first ensure [email protected] is added to your Approved Personal Document E-mail List under your Personal Document Settings on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part of your Kindle email address below. Find out more about saving to your Kindle.

Note you can select to save to either the @free.kindle.com or @kindle.com variations. ‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi. ‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.

Find out more about the Kindle Personal Document Service.

Available formats
×

Save book to Dropbox

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

Available formats
×