Book contents
- Frontmatter
- Contents
- List of contributors
- 1 Seeing in three dimensions
- Part I Depth processing and stereopsis
- 2 Physiologically based models of binocular depth perception
- 3 The Influence of monocular regions on the binocular perception of spatial layout
- 4 Information, illusion, and constancy in telestereoscopic viewing
- 5 The role of disparity interactions in perception of the 3D environment
- 6 Blur and perceived depth
- 7 Neuronal interactions and their role in solving the stereo correspondence problem
- Part II Motion and navigation in 3D
- Part III Natural-scene perception
- Author Index
- Subject Index
7 - Neuronal interactions and their role in solving the stereo correspondence problem
from Part I - Depth processing and stereopsis
Published online by Cambridge University Press: 05 August 2011
- Frontmatter
- Contents
- List of contributors
- 1 Seeing in three dimensions
- Part I Depth processing and stereopsis
- 2 Physiologically based models of binocular depth perception
- 3 The Influence of monocular regions on the binocular perception of spatial layout
- 4 Information, illusion, and constancy in telestereoscopic viewing
- 5 The role of disparity interactions in perception of the 3D environment
- 6 Blur and perceived depth
- 7 Neuronal interactions and their role in solving the stereo correspondence problem
- Part II Motion and navigation in 3D
- Part III Natural-scene perception
- Author Index
- Subject Index
Summary
Introduction
Binocular vision provides important information about depth to help us navigate in a three-dimensional environment and allow us to identify and manipulate 3D objects. The relative depth of any feature with respect to the fixation point can be determined by triangulating the horizontal shift, or disparity, between the images of that feature projected onto the left and right eyes. The computation is difficult because, in any given visual scene, there are many similar features, which create ambiguity in the matching of corresponding features registered by the two eyes. This is called the stereo correspondence problem. An extreme example of such ambiguity is demonstrated by Julesz's (1964) random-dot stereogram (RDS). In an RDS (Figure 7.1a), there are no distinct monocular patterns. Each dot in the left-eye image can be matched to several dots in the right-eye image. Yet when the images are fused between the two eyes, we readily perceive the hidden 3D structure.
In this chapter, we will review neurophysiological data that suggest how the brain might solve this stereo correspondence problem. Early studies took a mostly bottom-up approach. An extensive amount of detailed neurophysiological work has resulted in the disparity energy model (Ohzawa et al., 1990; Prince et al., 2002). Since the disparity energy model is insufficient for solving the stereo correspondence problem on its own, recent neurophysiological studies have taken a more top-down approach by testing hypotheses generated by computational models that can improve on the disparity energy model (Menz and Freeman, 2003; Samonds et al., 2009a; Tanabe and Cumming, 2009).
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- Information
- Vision in 3D Environments , pp. 137 - 160Publisher: Cambridge University PressPrint publication year: 2011
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