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HOW DOES VIRTUAL REALITY (VR) FACILITATE DESIGN? A REVIEW OF VR USAGE IN EARLY-STAGE ENGINEERING DESIGN

Published online by Cambridge University Press:  19 June 2023

Ting Liao
Affiliation:
Stevens Institute of Technology;
Jinjuan She*
Affiliation:
Miami University
*
She, Jinjuan, Miami University, United States of America, [email protected]

Abstract

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Virtual reality (VR) has been widely used in engineering design in different ways. It has the potential to enhance some design aspects, such as visualization and interaction, but might be incapable of solving the others. There are no consensus or general guidelines on how VR can facilitate design processes. This paper aims to understand how VR is currently used in engineering design at an early stage, so that researchers and practitioners can better know when and how to use VR for efficient design activities. Specifically, this paper reviews the research questions and applications addressed by using VR technology. The study helps identify the design questions currently studied, and gaps to be filled in order to use VR effectively for optimal design outcomes. This review also provides guidelines about when and how to use VR in design research and practices.

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
The Author(s), 2023. Published by Cambridge University Press

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