Book contents
- Frontmatter
- Dedication
- Contents
- Acknowledgements
- The Interplay of Games and War in Early Modern English Literature: An Introduction
- 1 ‘Can this cock-pit hold the vasty fields of France?’ Cock-Fighting and the Representation of War in Shakespeare’s Henry V
- 2 Game Over: Play and War in Shakespeare’s Troilus and Cressida
- 3 Thomas Morton’s Maypole: Revels, War Games, and Transatlantic Conflict
- 4 Milton’s Epic Games: War and Recreation in Paradise Lost
- 5 Ciphers and Gaming for Pleasure and War
- 6 Virtual Reality, Role Play, and World-Building in Margaret Cavendish’s Literary War Games
- 7 Dice, Jesting, and the ‘Pleasing Delusion’ of Warlike Love in Aphra Behn’s The Luckey Chance
- 8 War and Games in Swift’s Battle of the Books and Gulliver’s Travels
- 9 Time-Servers, Turncoats, and the Hostile Reprint: Considering the Conflict of a Paper War
- Index
Contents
Published online by Cambridge University Press: 21 November 2020
- Frontmatter
- Dedication
- Contents
- Acknowledgements
- The Interplay of Games and War in Early Modern English Literature: An Introduction
- 1 ‘Can this cock-pit hold the vasty fields of France?’ Cock-Fighting and the Representation of War in Shakespeare’s Henry V
- 2 Game Over: Play and War in Shakespeare’s Troilus and Cressida
- 3 Thomas Morton’s Maypole: Revels, War Games, and Transatlantic Conflict
- 4 Milton’s Epic Games: War and Recreation in Paradise Lost
- 5 Ciphers and Gaming for Pleasure and War
- 6 Virtual Reality, Role Play, and World-Building in Margaret Cavendish’s Literary War Games
- 7 Dice, Jesting, and the ‘Pleasing Delusion’ of Warlike Love in Aphra Behn’s The Luckey Chance
- 8 War and Games in Swift’s Battle of the Books and Gulliver’s Travels
- 9 Time-Servers, Turncoats, and the Hostile Reprint: Considering the Conflict of a Paper War
- Index
Summary
- Type
- Chapter
- Information
- Games and War in Early Modern English LiteratureFrom Shakespeare to Swift, pp. 7 - 8Publisher: Amsterdam University PressPrint publication year: 2019