Book contents
- Frontmatter
- Contents
- List of illustrations
- List of Tables
- Acknowledgments
- Chapter 1 Introduction
- Chapter 2 Recording technologies and music
- Chapter 3 New sounds and new instruments: Electronic music up until 1948
- Chapter 4 The post-war sonic boom
- Chapter 5 From analog to digital
- Chapter 6 Into the mainstream
- Chapter 7 Synth pop
- Chapter 8 Electronic dance music
- Chapter 9 Continuing the classical?
- Chapter 10 Experimental electronica
- Chapter 11 Sound art
- Chapter 12 Further connections
- Chapter 13 Live electronic music
- Chapter 14 Conclusions
- Notes
- Index
- References
Chapter 12 - Further connections
Published online by Cambridge University Press: 05 May 2013
- Frontmatter
- Contents
- List of illustrations
- List of Tables
- Acknowledgments
- Chapter 1 Introduction
- Chapter 2 Recording technologies and music
- Chapter 3 New sounds and new instruments: Electronic music up until 1948
- Chapter 4 The post-war sonic boom
- Chapter 5 From analog to digital
- Chapter 6 Into the mainstream
- Chapter 7 Synth pop
- Chapter 8 Electronic dance music
- Chapter 9 Continuing the classical?
- Chapter 10 Experimental electronica
- Chapter 11 Sound art
- Chapter 12 Further connections
- Chapter 13 Live electronic music
- Chapter 14 Conclusions
- Notes
- Index
- References
Summary
Electronic music is a particularly adaptable medium and fluently blends with other art forms; in the previous chapter, we discussed one such hybrid, sound art. In this chapter, we will explore other areas of intersection, from opera to video games, including the intensive new developments in computer music brought about through the Internet. The section headings evoke the varied artistic aspects and paradigms.
In 1849, Richard Wagner used the term “Gesamtkunstwerk” in two essays to describe a “total artwork,” or the combination of many art forms into one. In the 1990s, the term “multimedia” became popularized as any combination of text, graphic art, sound, animation, and video. Technology companies used the term multimedia extensively, and some art historians prefer to use the term “intermedia” to suggest a connection between art forms. Dick Higgins is often credited with the invention of the term “intermedia” in the 1960s, though he himself traced his inspiration back to Samuel Taylor Coleridge. Intermedia does not have to include a computational component, but many contemporary artists work with digital tools which make it especially easy to combine art forms. Not all works can be considered Gesamtkunstwerk, or even intermedia; rather, they “exist between, among, and above the genres, rigid categories, and tools solidified by the institutions of culture.”
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- Chapter
- Information
- Electronic Music , pp. 164 - 179Publisher: Cambridge University PressPrint publication year: 2013