Skip to main content Accessibility help
×
Hostname: page-component-78c5997874-dh8gc Total loading time: 0 Render date: 2024-11-05T11:55:00.209Z Has data issue: false hasContentIssue false

Gamified Agile - Innovative Tool to Improve Communication between the Product Owner and the Development Team

Published online by Cambridge University Press:  22 December 2017

Monika Konieczny
Affiliation:
Akamai Technologies Poland
Barbara Kożuch
Affiliation:
Jagiellonian University in Kraków
Katarzyna Sienkiewicz-Małyjurek
Affiliation:
Jagiellonian University in Kraków
Get access

Summary

Abstract

Background. Technology growth observed in the last decades has a huge impact on the IT sector. Many public and private organisations decide to introduce various high-tech improvements based on the latest IT solutions to increase efficiency optimize processes, lower the costs, etc. The success of those actions strongly depends on a deep understanding of the project goal, identification of all the crucial stakeholders and their needs, limitations, organisation context and culture, and many more. To increase the success of the project it is important to make the communication between the principal and the performer as efficient as possible. Unfortunately based on various research studies and observations inefficient collaboration is one of the frequent reasons of the IT solutions implementation failures.

Research aims. The aim of this paper is to identify dysfunctions in the collaboration between the Product Owner and the development team and verify whether Gamified Agile - a set of tools based on Agile methodologies, simulation games, and gamifica-tion - could be a potential solution to it.

Methodology. In the first phase - identification of the main problems occurring in the collaboration between the Product Owner and the development team - literature analysis, interview, and participating and non-participating observations are used. In the second phase - verification whether Gamified Agile could be used as a tool to improve it - experiment, interview, participating and non-participating observations are used.

Findings. The experiment during which the Gamified Agile tool was used by 12 different teams in 10 companies during the retrospective, lead to conclusions that the set of tools can be used as an instrument to improve communication and understanding between the Product Owner and the development team in the daily work on the project in all of its phases. The positive results of experimental verification of the tool lead to the conclusion that the Gamified Agile can be used as an effective instrument that can support the Product Owner and the development team in improving collaboration between them.

Type
Chapter
Information
Faces of Contemporary Management
Proceedings of the Contemporary Management Conference 2015
, pp. 41 - 48
Publisher: Jagiellonian University Press
Print publication year: 2016

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

Save book to Kindle

To save this book to your Kindle, first ensure [email protected] is added to your Approved Personal Document E-mail List under your Personal Document Settings on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part of your Kindle email address below. Find out more about saving to your Kindle.

Note you can select to save to either the @free.kindle.com or @kindle.com variations. ‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi. ‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.

Find out more about the Kindle Personal Document Service.

Available formats
×

Save book to Dropbox

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

Available formats
×